TIP: To browse for Photoshop tutorials, use the subject index at .
Figure 3-3. Using Photoshop gives you the ability to create and edit vector images, which are often used in print and on the Web because they can be scaled to any size without loss of image quality.
**Figure 3-3:** Vector drawing tools allow you to create any type of shape or design with relatively few tool strokes.
Photoshop CS5 provides a full complement of tools and plug-ins to help you create and manipulate images. One of the newest features in Photoshop CS5 is an improved layer system for working with image files. The filter system has also been improved, and a tabbed interface provides access to layers and filters.
Using the available Photoshop tutorials, you can use the layer system to create and edit almost any type of image. In the following sections, you learn some basics about creating new layers, editing layers, and saving and exporting layers.
To begin any major manipulation, you have to start with a layer. Think of a layer as a single ink on a page. To add a layer to an image, choose Layer⇒New. You’re taken to the Layers dialog, where you can choose the type of layer you want to create. The table in Figure 3-4 shows the possible layer types in Photoshop.
**Figure 3-4:** Choose a layer type when you create a layer.
A layer is also a set of visual and adjustment layers grouped together in an image. When a layer is in memory, it is called a visible layer. You can have as many visible layers in an image as you need and, if you need to work on multiple image files, you can do so without slowing down your Photoshop file. However, if you make a change to a visible layer that you don’t want applied in other images, you must merge the layer back to the file before you save the file. To merge a layer, choose Layer⇒Merge Visible Layers. This option merges the layer back to the main file and is similar to placing the layer in a sublayer when you create it.
Use the Layers panel to see the layers you’ve created so far in your Photoshop file. You can drag layers from your layers panel to other areas, such as groups, to move them or use
7 Essential Photoshop Alternatives
To save you time, we have picked 7 alternatives which offer the most essential features and are good to go-to programs for those who are new to Photoshop. They are the same price or even cheaper than Photoshop and a lot of them offer great discounts during their promotions.
1. Affinity Photo
Affinity Photo is a photo editing app for professional photographers. It supports image and video editing and has powerful tools to create new high-quality images. Some of the features are:
More effects filters
Layers for optimizing workflow
Vignette, clipping, saturation, exposure and white balance effects
Cloning, healing and retouching tools
All the tools in Affinity Photo work great with Premiere Pro.
Affinity Photo offers a 30-day trial version which is free to use. If you are a photography professional or work for a photography related company, then it is a great choice.
More info about Affinity Photo at Affinity.com
Download Affinity Photo
Darktable is an Open Source alternative to Photoshop. It is fully-featured, powerful and allows you to create high-quality photos. Some of the features in Darktable are:
Multiple Export Options
One of its best features is the comprehensive auto-corrections for exposure, white balance, saturation and more. It allows you to automatically correct exposure and other settings on the fly.
If you are new to the whole darkroom process, Darktable is a great choice as it is a complete replacement for darkroom photography. You can download Darktable for free, with a 15-day trial version.
3. Adobe Lightroom CC
Adobe Lightroom is a photo editing app for professional photographers. It allows you to organize, edit, and perfect your photos in preparation for printing or for sharing to social media. Some of the features of Lightroom are:
Multiple Editing Tools
Light room lets you work with many different types of images and also allows you to complete your
* Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
// General purpose assertion functions
#define assert(expr) assert(expr)
#define KUML_ASSERT(expr) assert(expr)
#define KUML_LIKELY(expr) assert(expr)
#define assert(expr) assert(expr)
#define KUML_ASSERT(expr) assert(expr)
#define KUML_LIKELY(expr) expr
There are three ways to get to Paradise City in Ace Attorney 5: a radio transmission direct from the eye of a hurricane, a crystal ball, or the kind of brain that makes up the title character’s attorney. In the latter case, you’ll need to nab the right memory card. But where to find one?
It’s straight out of Silicon Valley: Ace Attorney fans caught up in the discovery-gone-wrong mood are encouraged to turn to the brilliant minds at Engine Software, who are using a Kickstarter project to crowdsource the ability to play through Ace Attorney 5’s story with pixel graphics instead of images.
I’ve reached out to Engine to see if they’d like to comment on why they decided to make this change to their game – but they don’t have any information to share as of yet. Their pitch reads, “They gave their lawyer Larry Butters – and in turn, Larry gave them Ace Attorney!”
“The most important thing to us is that Ace Attorney 5 is a game that many people can and will enjoy,” Engine says. “We want
1. Field of the Invention
The present invention relates to a solid-state image pickup device, and more particularly to a solid-state image pickup device having a sensor element of an interline transfer system.
2. Description of the Related Art
A solid-state image pickup device having a sensing element of an interline transfer system (hereinafter referred to as an interline transfer CCD (charge coupled device)) is widely used as a video camera or the like. FIG. 5 shows an example of a sensing element of an interline transfer CCD. The sensing element shown in FIG. 5 is a so-called vertical scanning type CCD. A plurality of vertical CCDs arranged in the column direction are connected in series, and are controlled to effect vertical scanning. A light shielding layer is formed in front of the vertical CCDs in the vertical direction, and a light shielding electrode is formed over the light shielding layer. Light entering the light shielding layer transmits through the light shielding electrode to the vertical CCDs. Signals are output from the vertical CCDs to the outside through a horizontal CCD arranged in the horizontal direction (row direction).
FIG. 6 shows one example of a photodiode section of the vertical CCD. The photodiode section shown in FIG. 6 is a photodiode to which a vertical transfer channel is added. Light transmitting through the light shielding electrode is received by the photodiode, and a signal current corresponding to the amount of received light is output. When the photodiode is clamped to a potential higher than the ground potential, potential level of a dark current can be reduced by adopting a clamping operation. However, the clamping operation has a problem in that a part of a voltage applied to the vertical transfer channel changes, so that the dark current varies due to a change in the amount of incident light.
To solve this problem, a known solid-state image pickup device adopts a so-called clock drive system, in which a buffer storage section (storage node) for preventing the variance in the dark current due to the clamping operation is disposed between the photodiode and the vertical transfer channel. A technique is known in which the dark current of the buffer storage section is set to a value equivalent to or less than that of the photodiode, and a potential of the buffer storage section is set to be the ground potential level. In this case, the same potential is applied to the photodiode section, so that
Windows 95/98/Me/2000/XP, 32/64-bit
Mac OS X version 10.2 (or later)
Adobe Acrobat Reader 7.0 or later, for Windows and Macintosh
Internet Explorer 7.0 (or later)
DirectX 9.0c or later, for Windows and Macintosh
Recommended System Requirements:
Windows 2000/XP, 32-bit
Mac OS X version 10.4 (or later)