* **The Size and Position Dialog Box**. This dialog box is found on the Home tab of the main Photoshop window. It enables you to change the size and position of any layer or object on a canvas.
* **The Layers Palette**. This is a window that displays the layers for your image. Most of the layers have the same selection, but you can make multiple selections on a single layer, and you can delete layers, add new ones, and rename them.
* **The Image Size**. This dialog box is located on the View menu in Photoshop. Click the menu button and choose Image Size to view the available options for changing the resolution of your image. For even greater control, use Image Size to zoom in or out. You can also use Image Size to specify whether you want to see the pixels or pixels-per-inch (PPI) in the final image.
After you create your image, you may want to modify it with the techniques described in the upcoming sections of this chapter.
* **The History Panel**. This is a list of all the image adjustments you make to a layer. Click the History Panel tab to view a full list of each adjustment you have made.
* **The Effects Panel**. This is a palette that enables you to apply special effects to layers of your image. Most of the special effects are covered in Chapters 11 through 17.
* **The Paths Panel**. This enables you to drag points on a layer, which enables you to create shapes that can be filled with color and color-blended, as explained in Chapter 14.
## Creating Brushes
Photoshop enables you to create and apply non-Photoshop brushes using the Brush menu on the Tools panel. These brushes are available to you as soon as you open Photoshop; from that point forward, the Brush menu is always there, no matter where you are in Photoshop.
There are two ways to apply a brush in Photoshop:
* You can choose to apply the brush just to the current image layer; then all future changes you make to the image will affect the current layer. (The brush is usually not applied to the layer until you click the Brush icon to the left of the Layers panel.)
* You can choose to apply the brush to all layers in the image; then future changes you make to the layers affect all of the layers. (The brush is
A number of photo editing and graphics programs are available for Photoshop, but only this product offers what it claims to offer and meets our requirements for features, usability and price.
Our top picks
Best for graphic design
Adobe Illustrator and Adobe Photoshop
Because Illustrator and Photoshop support layer creation, these programs are an excellent choice for graphic designers. They can be used to produce a small, professional-quality vector image, or an image that will be pixelized or bitmapped.
Best for photo editing
While Photoshop is a good choice for any kind of image editing, its focus is on photo editing, where it is used to make adjustments to digital photos. It also offers tools to create an image that can be used on a website and resized and saved.
Best for web design
It’s hard to find a web design program that beats Dreamweaver, the company’s flagship product. It is a powerful web design tool, with drag-and-drop features that make it easy to create responsive websites. Dreamweaver also offers a host of web design features, including FTP. It supports Web Standards, although it is not as fanatical about them as WordPress. Dreamweaver has a steep learning curve, but it becomes second nature quickly.
Best for photo editing
Lightroom is designed as a tool for photographers. It lets you organize your images and make adjustments to color, clarity, contrast, exposure and more. You can use Lightroom’s detailed display to see a small version of the picture or, if you use the Master Collection function, a large version of the image or the entire picture. Images can be rotated, moved, cropped, edited with the Spot Healing Brush and a host of other features.
Adobe Photoshop CC
Photoshop’s style began to stray from its original look in 2007, when the features that made Photoshop stand out were dropped in favor of a new interface that was based on that used by Windows Vista. Today, Photoshop has a confusing interface, and many parts of it are included in other products. Photoshop CC is likely to look the same in a few years.
Best for graphic design
XD is a spin-off of Adobe XD, which was released for free in 2017. It lets designers use a coding language
To see how to create custom brushes, read about using the Brushes and Layers panel (The Brushes and Layers Panel).
# The Paint Bucket
Every image is loaded with color variations, or _tints_. Tints allow you to create a single color, then modify it with the color variation tools. The colors are built up with 50% gray, which means if you paint 50% gray, the color changes 50% between black and white. If you paint 99% gray, it’s 100% white and 100% black. The default Photoshop color variation tools, called _tint sliders_, are black, white, 50% gray, and 100% gray.
The color variation tools are popular tools, but in Photoshop they’re only one of the painting and correction tools you get with the program. The other is the _Paint Bucket_ tool. You use the Paint Bucket to paint colors into an image or to copy colors from another image into your own. To do either, you paint into the image in the correct color, then click the color swatch in the Layers panel to select it. You then click and drag to paint into the image, or copy colors from an image in the Layers panel.
While the Paint Bucket tool looks like a paint bucket, the one in your toolbox is actually a paint brush. The paint bucket can be used to paint onto just about any type of image layer. You paint into the image, then apply one of the color variation tools that appear above it in the Tools panel. In some cases, you can apply the paint bucket directly to a layer, and even as a brush. The effect is the same.
The advantage of painting into an image is that the paint is always applied to the layer. You can layer your paint by clicking the Layer button in the Layers panel, selecting a layer, and clicking the Paint Bucket. You apply the color variation tool to the layer and then paint. You can add a layer that will be filled with the color before you paint it. When you’re done, you just click outside of the
The District Weekly — July 10th, 2019
News and updates from the district0x Network
As the year comes to a close, we are also wrapping up our Distributed Exchange stats for 2019. This data includes all tokens on distr.ex and DEX.ethereum (as well as the other distr.ex and Ethlance networks).
Here are the highlights of 2019:
Total Maker volume: $34,162,603.42 Maker DEX volume for the year: $19,565,096 Maker volume for 2019 (January-July): $35,876,667 ERC20 volumes for the year: $24,613,301.90 ERC20 volume for 2019 (January-July): $35,016,155 Other volumes for the year: $10,750,561.96 Other volume for 2019 (January-July): $24,910,827
Looking ahead, this “wrap-up” chart should give you a good estimation of 2019 total Maker volume, making it an important measurement of our progress to date. We expect it to grow to at least $50M per year by the end of 2019.
Working with a better understanding of Maker volume, we can then look at how that volume is distributed across the community. See below for more on this:
The largest Maker community by Maker volume was #MKR distribution:
The largest Maker community by Maker transfer activity was #CryptoFans:
The biggest community by Maker transfer activity over $0.10 was #Degenspirits:
We’ve also finally published our first Distributed Exchange stats for 2019:
This shows market maker, taker, trading and fee volume. The Maker volume shown above in the wrap-up chart should be a good estimate of the total volume volume.
The interesting part of the results above is the Maker volume. The total Maker volume of $34M is in line with our initial estimations of the total Maker volume. The Maker volume was around $35M for the entire year of 2019, with a peak of $45M over the last three weeks of June. This is the result of price growth and the wave of increased activity in the past six months. The average Maker price over the entire year was $0.16.
A long period of price stability helped Maker grow in terms of volume. The total Maker volume of $19
OS: Windows XP, Vista, 7, 8, 10
Windows XP, Vista, 7, 8, 10 Processor: 2.4 GHz Pentium III or higher
2.4 GHz Pentium III or higher Memory: 256 MB RAM
256 MB RAM Video: 128 MB Video RAM
128 MB Video RAM Hard Drive: 15 GB
15 GB Free Disk Space: 250 MB
How To Play?
Install the game as a standard